@ruben-sutton1i made a personal website for stardance!
view here: rubensutton.com
github: github.com/code2344/Personal-Website
the actual live site is a bit different as i converted it into wordpress (and i'm hosting it on nest) but should be almost identical. i even got a blog on there!
๐ข@zeankun.dev0I made a Fontobene parsing library for the web, called Derakuma! it's a fully fledged Fontobene library for JavaScript, TypeScript, Node.js, perfect for your CAD needs (PCB design software, CAD, whatever that needs vector fonts!). oh and, the best part? you can use it now! it's on npm and free for you! so get creative!
๐ข@PrGh0Hey guys, I wanted to share a tiny thing I made for #C0AUZ1LAMH6 : Termcord - A terminal command recorder
I wrote this in an not so well known language called Nim. Nim basically transpiles to C/C++/JS while giving a python like syntax that makes it fast and easy to understand.
What I build with it, to learn how the whole thing works, is basically a cli tool that records the commands you type in by giving an REPL that also directly executes the commands. It takes the recordings and saves it in json file at a .termcord directory located at the home path of the user.
Try it out with npm install -g termcord (may break if you have disabled post-intall scripts. In that case you have to manually download the binaries and add them to your path)
Check out the code here: github.com/PrathamGhaywat/termcord
๐ข๐๏ธ@Mikuel0Tired of doomscrolling until your eyes hurt? Tired of paywalls on every app blocker you try? :noooovanish:
I just shipped FreeBlock v0.6.0: a free and open source cross-platform website and app blocker! :cat-woah:
Here's some of its main features:
- Manual blocking: Block websites and apps on-demand
- Timed locks: Block websites and apps until a timer runs out
- Scheduled blocking: Create schedules to block entries automatically
- No setup: Supports all browsers and apps with no setup out of the box
- Cross-platform: Supports Linux, macOS and Windows, mobile coming Soonโข๏ธ
- No workarounds: Once you block something, there's no way to bypass it
Check it out and give it a star if you find it useful!
macOS and Windows builds are untested, I'd appreciate it if you'd let me know of any issues!
repo: github.com/โฆ/FreeBlock
๐ข๐ฑ๐@Kaplin867+Day 182 / 365
Today was a generally productive day! While I didnt work on any homework, I worked on the readme for my game Helixxed (the one i made for godot wild jam and am also submitting to stardance) so i could finally ship it. I also worked on my form thing i mentioned yesterday and its fully done! I also made an art sheet for the turret from one turret (the name of the turret is called "one turret" btw). why? because im going to be participating with artfight!! but i uh sorta wasnt able to add the character because the site went down. maybe i should have added 'em before the event actually started lol.
๐จ๐ข๐๐ฎ@pkncoder1Just got done with some renders on the engine, been working all day on implementing the things needed.
Along with the images, I added:
Shadow Mapping for the Rasterizer (only 1 emitter)
Tone mapping to the Rasterizer
Fog to the Rasterizer
A vignette effect to the Rasterizer
Transparency maps to the Rasterizer
Settings & presets for the renders
* A new "Queer Room" modeled by me in blender for the Path Tracer (going to post it on ship).
I honestly have had so much fun with this. Currently working on a landing page to go in place of my "Online Demo" on stardance (since this isn't that kind of application D: ).
Here's the github: github.com/pkncoder/Engine/tree/Phase-III! At some point I'll be redoing the README as well for more info.
Also, these images aren't even the best ones, I'll leave that for the ship :3
๐ข@ethanhawksley0It's me, Ethan Hawksley, and I've just finished pushing out another large update to my site hawksley.dev!
I've written a new blog post, all about how you can add JSON-LD to your own personal websites to improve how crawlers see them: hawksley.dev/blog/json-ld-explained-for-personal-websites It uses lots of examples from my own site, so you can easily copy-paste and edit to fit your own site.
I've also now added my photo to my website too! It's in all the link previews, and on my home page. However, I was intentionally really careful when I added it. To maximise performance, I used the AVIF image format, with a PNG fallback. I've also inlined a low-resolution base64 AVIF directly into the html of my home page, so that it instantly loads in when you visit, and a higher quality AVIF loads on top of that once the page has finished loading. I'm really happy with how it turned out, the image is only 2.5KB!
After some careful rearranging of my home page, it also fits in just under the size requirement for the first TCP packet group at 14KB, meaning it only requires one round trip with cloudflare for it to load. My PageSpeed Insights score is still 100/100/100/100
๐ข๐ฅ@aguptaq880I was done with doomscrolling Instagram so i made an app that only lets you see posts from your friends (works on the official instagram app btw).
apart from this banger feature, it has a suite of features like
โข block apps, short form videos, websites
โข count how many reels/shorts you scroll
โข many more (idk too long to paste here)
All Free and Open Source!
Star the project or learn how it works: <https://n|https://>github.com/nethical6/curbox
website: <https://g|https://>curbox.app/install-android
(sorry for the poor video quality :broken-fart: )
๐ข@Kaplin867+Day 166 / 365
I slept in today so intotality i wasnt all that productive lol. Other than some homwork, I did code 2 tracked hours!!! I decided that im going to be doing godot wild jam, but might as well track the hours too and submit to stardance (i should probably ask if thats okay before i fully ship). Anywhom, the theme incase you didnt know is "mutation", and given my brickbreaker / breakout streak, i thought "what if i made a kaplin flavored brickbreaker". this is eerily becoming a trend, since my last few hack club games were "what if i made a kaplin flavored pet sim" (raise a ceiling), "what if i made a kaplin flavored clicker game" (A.V.I.C.G.T.I.T.M) and "what if i made a kaplin flavored autochess game" (Engrams of chaos). Anyways, tangent aside, the game isnt actually that complex and also plays into my recent noita addiction. Basically, you can apply genes onto your very living and sentient ball (the ball will comment on your bad gameplay). Levels get progressively harder with stronger bricks, and you have a limited number of shots each round. Fail to do that, then your run dies. At the end of each round you get funds, so you can either buy a gene or get a "charity gene" for free. You dont actually know what this charity gene is until you equip it, and once you equip it you cant remove it. Those genes are fairly gimmicky, so its meant to be like "Your desperation caused a curveball to be thrown. Maybe you can adapt and make it the best thing ever?" in my 2 hours today i made some simple ball movement and paddle movement. But how on earth is that 2 hours, you ask? Well i also tried making a few things to replicate a visual effect i once saw in mindustry. So in mindustry the sprites are really smooth, evne though if you scale it up in a art editor they actually arent? So without much research i assumed that they were using some sort of shader to make smooth triangles between pixels (i dont think they actually do that, but thats what i assumed). So i tried replicating that with a shader. It failed. So now im coding my own image upscaler that generates triangles between pixels. Its NEARLY done, but has a few tiny bugs here and there. idk theres probably a name for this but im going to pretend im really smart for coding it myself.
oh also uh stardance rng i got 882 i love gambling
stardance rng day 2
๐ฒ 882 ยท ranked #50 so far
๐ฎ๐ข@ethanhawksley0I'm back with a fresh batch of improvements to hawksley.dev my personal site!
I'm Ethan Hawksley on most platforms, but to make me easier to find I created hawksley.dev/elsewhere where I've listed all my profiles in one location, with rel="me" so search engines know I'm the same person.
I've switched over to logical units (inline and block) instead of physical (width and height), and added dir="ltr" to my html to aid internationalisation down the line.
Fixed a flash of white that chromium-based browsers would occasionally experience whilst navigating the site.
Now using astro-compress to minify the resultant site so it's even smaller
Also set up stylelint to run on save so my css stays in an idiomatic order.
And finally my print styles have been improved so if you do Ctrl+P on my site, it should look nice!
My GitHub is github.com/ethan-hawksley and you can check out my repository at github.com/ethan-hawksley/ethan-hawksley.github.io it's fully open source!
๐ข๐ฅ@zeankun.dev0I've made my own GUI based Motif GUI editor called MotifDesigner! Take the hassle away from coding hideous amounts of code just for a simple app, just embed it on your own C++ app with an automatically generated header (.h) file ready for your use! This entire thing is written in C++ and highly optimized for MaXX desktop users, but don't fret! Other Linux users can try it (Wayland users require XWayland) and make their own Motif apps with ease!
It's open source, too! github.com/zeankundev/MotifDesigner
๐ข@areallyawesomeusername0Hello #C0M8PUPU6! Long time no see, I am here again to ship a another slack bot for the community of wack club!
Nudgebot is a Slack bot, written in Python, that manages your personal channels simply and easily! Although, this bot is for my own channel, I still would like to share this creation to the world so people can my bot for their own channels :)
I built alot of features for Nudgebot, you should read the README to learn what Nudgebot can do!
repo:github: | macondo project page:macondo:
๐ค๐ข๐ฅ@Kaplin867+Day 160 / 365
A few important things for me today. For starters: Deltarune chapter 5 release date got announced, so i cant wait for that. My game router rebellion finally got fully approved for horizons (after 30 days including the reship), so now im comfortable with working on it again. I wasnt comfortable before because it felt like i needed to reship because i added new content since my first ship when i was talking with the reviewer. and to be frank i dont really blame horizons or really anyone involved. hack club seems very busy right now, and last i remember fraud squad (or is it called fraud department? lowkey i dont remember) was going through some stuff or smth i dont pay enough attention. In one turret, im working towards getting the drill building to work. but first i need ores. and to get ores i need maps. and im going to be recoding how maps work. Previously, maps were stored in zips. like it would just dump the images there. But im going to be switching to godot resources as they are more scalable and just easier to work with all around. it will shorten my scripts by a whole bunch. im still slightly on the fence about it, because one of the benifits of the zip is that you can disect maps. maybe i can make a special button somewhere that allows you to export a map as a zip? one way, of course. im not going to add a zip -> resource, that removes the whole point of switching in the first place imo. also played a whole bunch of noita. I got a quality of life mod that allows you to keep track better of where you have been, so now i can properly clear the floors and get all the collectibles without going in circles (cuz going in circles causes you to get attacked by enemies which means you need to beeline to the holy temple to heal which sorta locks you out of that floor until you get to floor 3 in which you can backtrack, which at that point there really isnt anything valuable on the earlier floors).
Also tried making some cookies but there was too much dough in the pan so it came out as a large tablet of cookie. the inner parts were still raw though so i took off the edges then rebaked the center... for some reason whenever i try to use this specific type of only-add-egg-and-butter batter it always ends up being a clumpy mess instead of... cookies. the image is the inner portion after i rebaked it.
๐ฎ๐ข@Kaplin867+Day 149 / 365
Today was... somehow more unproductive than yesterday!! >:C But it was a generally fun day even though I didnt play that many games. I worked 20 minutes on my horizons quiz game project thing, adding in some cool preview images for each of the gamemodes. I also got "deleting" datasets to work. In reality it just changes it so it hides the quiz. If you attempt to add a new quiz using the same csv, it will just toggle it back to being visible, that way all the configs for that quiz are still saved! Rest of my day was spent out of the house with my dad and brother. I dropped my brother of at swim and ended up just having a bonding moment with my dad at the closest mall. Its a generally unoccupied mall. not a lot of buisness happens there (in terms of the internal mall stuff. the clothes stores and resturants on the outside of it do get a lot of buisness though). me and my dad walked through and had a chat, even walking into a craft store. didnt buy anything but still chatted. We also got some handsoaps that we thought my mom would like :) We got two of a vanilla almond one. One for me. Because I liked it. :yay: i love vanilla smelling things. and cinnamon! anyways after that me, my brother, and my dad went to applebees. im mentioning this because thats like a once-in-a-blue-moon-during-a-solar-eclipse thing and its lowkenuinly been like 3 years. when we got home it turns out my mom had recently gotten hand soaps. so now we just have 15 things of hand soap. please help. 5 hand soaps per sink including the kitchen๐ญ
and on my horizons stuff. I think ive ultimately come to the conclusion that im NOT going to be going to nexus for various reasons. One of the reasons is the hours required. Especially given hackclub stardance is happening soon. I plan to be starting a thing with my club to get them into stardance so they can make some stuff. Also that club ysws, and other stuff. Im going to be getting a lot busier soon so im less confident in getting the hours. other reason is I dont think i really want to go anymore. Dont get me wrong it sounds fun but like. is it really worth all the hours? I mean I definently think I had great memories at hackclub shiba, but that was a whole week. nexus, last i checked, is a nonstop hackathon over a weekend. So yeah uh. i think im going to cash my hours and possibly move my study app to a different program (i hear macondo has a lot of good prize options). If i were to ship my moved aces project as is, i would most likely get 2 steam game grants (for publishing a game on steam) and 4 blahaj plushies :)
๐ฎ๐ข๐@ethanhawksley0Hey! I'm Ethan Hawksley from the UK and I've been working on my personal site and blog for a while now, and I think it's finally at a point I'm happy to ship properly.
Why: I wanted somewhere to write my blog posts and show my work that actually reflects me technically, instead of just a LinkedIn profile.
How: It's built with Astro for zero-JS by default and proper MDX support. I put real effort into a couple places I've not seen many others doing.
IBM Plex fonts subsetted with pyftsubset to just the unicode ranges I'm using.
Full JSON-LD structured data representing myself and my site fully programmatically.
Light & dark mode support with no initial flash of white and js-less fallbacks.
Syntax highlighted code blocks with copy buttons.
WCAG AA compliant accessibility
Support for plenty of web standards, such as openpgpkey, security.txt, WebFinger, and llms/llms-full.txt
100/100 PageSpeed score
Where: hawksley.dev and the blog at hawksley.dev/blog
๐ข@Kaplin867+Day 144 / 365
Got some well needed sleeping-in time. Though, despite this, I cant say I did all that much important stuff. A lot of my day was spent watching anime with a online friend over discord call lol. I did fully implement the quiz game to my horizons study app. I also have some plans for a cool mastery tacking thing by just storing your last two attempts on any of the minigames. If you manage to get all questions right in two game sessions in a row, you would have maximum mastery for that dataset. How cool. anyways im going to be real for a second. Im extremely worried about horizons nexus. The event is in exactly 26 days. You are required to buy the ticket 2 weeks before the hackathon, so I need to get the 15 hour ticket within 11 days. Of my three horizons projects, I have one shipped. The previous ship took roughly 10 days to be completed, only to be denied in order to do a reship with my new hour count. Assuming this ship goes through with no reductions, I will hopefully be able to get the ticket in the next two days. This leaves 23 remaining days until the event. Lets say the hypothetical that I REALLY need to get the flight grant to go. Assuming that ships take 10 days to get accepted, that only leaves me 13 days remaining. A flight from my city to SF costs 550 dollars, and under horizons $8.5 grant per hour, that makes 68 hours. This means, I have to do 5 hours a day. Man. I dont know if i can truly go to horizons at this rate. Lets say in a hypothetical world where it only takes 3 days for a ship to get reviewed, I would only need to do 3.4 hours a day. Rough, but a lot more achievable. So uh. Yeah. Kaplin fun fact. I guess. IDK. I feel generally down today. probably because my little brother was just being a general nuisance for most of the day. but hey, thats little brothers for you.
TLDR: Today was a great day with no flaws since i got to sleep in :)
๐ข๐ฎ@Kaplin867+Day 135 / 365
Today was a very lock-in type of day. I had to wake up really early to drive my dad to work (he has vision impariment and thus cant drive). But I used this early morning to my advantage, getting a good chunk of work on my horizons game done really early. I worked on getting models to load for dialogue, and also being able to search the model for the animation player to find available animations. Outside of coding, I really just played some mindustry and hypixel bedwars. I also tried to do some world gen stuff in hytale. i was hoping with their recent updates it would be easier to make a dungeon system, but turns out thats not the case and I gave up. I probably would need to find some guide in the hytale modding discord servers. I finally got my horizons ship back. I was told some changes i need to make (like make a full proper level), so I worked on that a bit. The level looks okay. its using some placeholder assets since i havent made any props yet. Its supposed to be a sorta city outskirts type of feel. In totality I did 4 hours today! Im probably going to ship it immediately after this post!
๐ฎ๐ข@revi0you've seen the lanyard.cnrad.dev discord status embed generator thing. its cool, you can embed your discord profile into your website. yay!
but what about your hackclub slack profile..? to my knowledge nobody made such a thing yet...
hi! i made slacktivity!! its a slack bot (hello @slacktivityspy )/api that lets you generate live svgs/pngs of your profile, and supports embedding everywhere!! even in this very slack post (although slack cdn caching wont make the preview live-updated unless you click on it)
heres the github, the api docs are in there somewhere. to get started, you can try /slacktivity-help and /slacktivity-register, then /slacktivity-preview!!
hope you have fun using it, i definitely had fun making it. 14h 25m acc. to hackatime as of post!
made for #C07UZSKJQRX, with <3 from @revi & the Icarus Alliance (+ Kai)
(p.s. its hosted on nest, so it may be kinda slow. apawlogies!!)
๐ฅ๐ข๐ค@Kaplin867+Day 131 / 365
My summer starts today but its probably going to take a while before everything settles down. Did a psych test and public speaking speech. so now im finally done!! yippee!!! so i lowkey just played for the rest of the day. I ate a celebratory dessert at a mexican resturant. this is sorta a tradition my family has been doing since I first started doing dual enrollment lol. Anwyhom I worked on my horizons game for an hour, I added a cool enemy trigger system where if you enter an area it will make all its child nodes visible and processing. this works for walls as well to box players in. I wanna lock in tommorow (and hopefully my horizons ship from 7 days ago will be accepted lol!!)
๐ฎ๐ขโ๏ธ@tanjim0hihi! i made my own ssh client in rust! (partially while in a huddle with @oodlia ju)! i implemented all the crypto math myself (i did not just import some off the shelf ssh library). this is pretty much the first rust project i have made.
it was kinda hard because when you get the math wrong you don't get a friendly "hey you got this math wrong" and the compiler/debugger doesnt help, you just get a "connection closed" from the server and that could mean anything
what do you think?๐ข๐ฅ@zeankun.dev0this was supposed to be an overdrive original game i made back in february, but i decided to continue it anyways. anyways, here I present: Countless Reigns (OBT 1)
link: play.unity.com/en/games/d9ec14c7-67b6-46a6-a385-0d44966fe5d9/countless-reigns-obt-beta
game asset and code (everything): github.com/zeankundev/CountlessReigns (requires Unity 6)
controls are really intuitive, though, just like you would on LoL.
โข RMB to move
โข LMB to attack
โข L to toggle camera lock
credits:
โข programmer: me
โข pixel art & game assets: me
โข narrator & Jasu VA: me
โข music and SFX: Pianomations, Pixabay
โ ๏ธ for mobile users: there are no official mobile ports yet. while you can play it on mobile, it often requires a mouse to be plugged in!
โ ๏ธ you must click the canvas before playing the game, there is a known bug that won't launch the game or hide the intro, will fix it soon
โ ๏ธ this game is _UNFINISHED!_ expect bugs and incomplete features & mechanics. if this bothers you, you may make a PR/issue
feedbacks are welcome (reply this thread pls). thanks, and have fun
๐ฎ๐ข๐@GhostYT75820I built Learnify. i vibe coded nearly the entire thing, but i just wanted to learn the ins and outs of stripe for my next project. It is like duolingo, but with ai curriculum for anything you could think of. SAT prep, geometry, music theory, javascript, etc. it's not perfect in any way, but as i said earlier i just wanted to ship something. Itโs web only right now because i didn't even think about paying app store fees. It's live at learnify.studio if you want to check it out.
๐ข@Akaalroop0You! You're a human right? So you probably don't need this project, but maybe some apps that you built do! Iโm Akaalroop and Iโveโฆ never touched or built a backend in my life but I like Rust, so I decided to try it out! I built an API which converts words: like โseven hundred and forty-threeโ to numbers your app can use, like 743! As you can imagine the logic for doing that isn't too difficult, but it was the API itself that took most of the time. Setting up a parser, receiving requests, returning errors or responses, dealing with incorrect data, etc. All without a single framework or parser library used! And I used no AI either! It was a challenge but I'm proud of myself. So I hope you enjoy v1.0.0 and give it a try!
GitHubDemoFlavourtown
๐ข@ingobeans0COWBOY TOWER !! :yay:
its an action platformer hwere YOU are cowboy. you need to climb the tower and defeat bosses to reach the top!
there's three different worlds, lasso swinging, horses that defy physics, and moreeeee!!! all waiting for you in cowboy tower!! check it out!!
made in Rust for flavortown in >100 hours :3c:
itch link: gnarmi.itch.io/cowboy-tower
repo: github.com/ingobeans/cowboy-tower
๐ข@areallyawesomeusername0TODAY i shipped a slack bot that summarizes your slack threads! why? because we are LAZY to read a long thread and not understand so this is why i built a slack bot that does the thing. read it and output it into a understable format that you can finally read..
so why not use the bot? you can use it in dms, mention it in a slack thread or use the shortcut?
have fun
bot: @ThreadSummarizer5000
source code: github.com/Snowflake6413/threadsummarizer
๐ข๐ค@Maksym0EcliPanel v3 is AIO (all in one) management panel for hosting services featuring Pterodactyl like wings support, server management and DNS/Organisations Management for Enterprise.
Specially for hackclubers I have added inside of billing 30 minutes demo so you could emulate Enterprise experience and use it to review it!
> โ ๏ธ Open Source (NonโCommercial Only)
Image Showcase incase demo does not work or you want to see some admin stuff:
github.com/thenoname-gurl/EcliPanel/blob/main/SHOWCASE.md
Note: Showcase is updated on monthly basis use demo.
ecli.app - hosting that uses this project
github.com/thenoname-gurl/EcliPanel - source code
๐ข@mathias0I made ArchiveTube, a frontend for archiving YouTube video
Features:
โข Homepage
โข Channel page
โข Queue for archiving whole channel / playlist
โข Full metadata (title, description, thumbnail, subtitles
โข Optional login for archiving videos
DemoSource code
๐ข@ingobeans0:yay:do YOU have a project you want to share? create a 722x84 banner for it and upload to <https://hack.irispond.net/|Hackvertisements>!!!!:yay:
Hackvertisements are small banner embeds you can add to your website. every time the page is loaded, it will display a random Hackvertisement submitted by fellow hackclubbers, showcasing off a certified cool project :3
(theres nothing commercial about these, really just a fun way to share your projects!!!)
you can create as many hackvertisements you want for your projects, and you also get to pick a link for the hackvertisement to take people when clicked. you can also edit and delete uploaded hackvertisements, so you can always update them later!!
if you dont feel very creative or dont currently have a project you want to share, go ahead and instead add the hackvertisement embed to your own website!! its a really fun way to show off the hackclub community and make your website more lively :3c: (there is also a leaderboard for the pages that have shown the most hackvertisements)
๐ข@deltea0sooo i made this chrome extension that plays the "FAHHH" sound effect when you fail a leetcode problem. yeah this took me a whole hour to do what am i doing with my life๐ข@abtheinnovator0In these two hours i started by adding progress bars to the battle ui.
Then I worked on expanding the map by completing route 22 and the gate for route 22.
Im going to do the first ship in a few days so stay tunedflavortown.hackclub.com/projects/8520
๐ข@KarthikSankar-U04K5EPMZM10shipped inkwell a while ago!! ๐ข
inkwell is a journaling app with zero auth friction. no signups, no passwords, no email verification nonsense. you just type your name, get a unique code, and start writing. your code is your only key back in, so don't lose it :heavysob:
built it because i wanted a place to just... write. without having to deal with all the overhead of traditional auth systems. clean ui, smooth transitions, entries are collapsible, editable, deletable. very "just write" energy
built with Next.js + MongoDB, deployed on Vercel
try it out: inkwell-xi-blue.vercel.app
star it if u like it: github.com/emergenitro/inkwell
๐ข๐@azzyblooms0super tuff trumpet i made (sequel to trombonline!!!)
azzyblooms.github.io/brass.js๐ข๐ฅ@Aram0๐ข SHIP!!! ๐ข
Does your school use :synergy: StudentVUE? Over the past several months (and over 50 hours of coding) I have been working on reverse engineering StudentVUE and creating a new version of StudentVUE that is more performative, fixes the buggy interface, improves the UI and more. It took over 50+ hours of coding, 30+ of bug testing and reverse engineering (LOTS of reverse engineering) and 10 hours of community feedback.
The app took much reverse engineering (and doesn't just use most of the already documented APIs which are slower or have less features). I made it because StudentVUE is slow, very buggy, logs you out every minute, has a horrible UI and clunky. Student tries to address all of that.
It's open source (I would GREATLY appreciate a star โญ it helps out a lot) and avaliable at student.aram.sh. No data is collected or stored (read the privacy policy)
๐ข@JasonCameron0FOSS WisprFlow github.com/JasonLovesDoggo/Flow
You can use local models or plug in an OpenAI or Openrouter key for lower resource utilization
In the process of building this I also reverse engineered how Wispr Flow worked and found a little baby RCE.
๐ข@Kaplin867+Day 34/365
Stayed up til 4 am from yesterday night to get the hytale mod submitted. I added a enemy, a evil vhen dingma sheen, and made it so the buildings have procedural loot. I actually really like how hytale handles loot! Also set up the portal fragment, that way you can actually get to my custom biome. Anyways, the mod is public on github, and I will be putting it on curseforge at a later date. If you have a hytalemodding account you can also vote for my submission. if you want. Once I get this on curseforge ig this would technically be my first ship of the year (im ignoring my spider biome hytale mod or my library of babel instance)!
github.com/Kaplin86/The-Machines-Beyond-HytaleMod
๐ข@Hanako0Days 31-34/365:
- The calculator works I guess, I put it back together since there's no point in using only half of a perfectly good calculator
- Learned a bit more about electrical engineering at my afterschool robotics club (of which EE hasn't met in months)! Came home with 7 severed USB-A heads yesterday (nobody else wanted them)
Some goals for February:
- Ship 2 Flavortown games (including the one I'm already working on)
- Finish my macropad
- Put up more Flavortown posters at my school
- Get up to day 40 of Onshape
๐ค๐ข๐๐@maxstellar0I made a visual novel game in Ren'Py called Rough Sketches about a kid's first day gone wrong--that devolves into more complicated emotions than you would think.
It's told entirely in the pages of the kid's sketchbook ^^
maxstellar.itch.io/rough-sketches
๐ข๐ฎ๐ฅ@azzyblooms0i made a trombone that works inside of a web browser!!!!!
- supports 8 partials/4 octaves
- control slide using mouse or keyboard!
check it out: azzyblooms.github.io/trombonline
demo video:๐ฅ๐ข@SkyfallWasTaken0I just shipped Timevoice, a Toggl Track clone!
As a contractor, I'm responsible for tracking my time and making invoices - this tool helps me do both!
Some neat features:
โข Invoice PDF generation + emails
โข Tags, projects and clients classification
โข Billable and non-billable time entries
โข Multi-user and multi-workspace support
โข OAuth with Google
Under the hood, it uses :rails2: Rails, :tailwind: TailwindCSS, :svelte: Svelte 5 + Inertia for the frontend, and :postgres: Postgres in production. Check it out!
๐ข@brny0I built a virtual pet rock that can sit around in your CLI while you program. I think its pretty cool, you should try it out. The hardest part was all the switches in the code. flavortown.hackclub.com/projects/8323